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Impact of a virtual reality-based intervention on motor performance and balance of a child with cerebral palsy: a case study

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OBJECTIVE: To verify the effect of an intervention protocol using virtual reality (VR) on the motor performance and balance of a child with cerebral palsy (CP). CASE DESCRIPTION: To comply with the proposed objectives. a 7-year old child with spastic hemiplegic cerebral palsy (CP). GMFCS level I. https://www.roneverhart.com/OTTO-CAP-5-Panel-Mid-Profile-Mesh-Back-Trucker-Hat-OTTO-32-285/
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